DEGREES
How might we...create a fun collaborative game where players explore seemingly unrelated topics and to find their hidden connections.
Project Role
Concept Development, Interaction and Visual Design
User Need
What if there were a game that was fun but not mindless or wasteful of time? Collaborator Nathan Wilkinson and I drew on our own enjoyment browsing Wikipedia articles finding factual links from one topic to another. Soon it became a competition, a game, to see who could get from here to there in the fewest possible steps.
Additional Project Goals
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Prevent churn by giving users immediate success via a guided walkthrough of the game.
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Infuse a bit of “magic,” providing users hints on their next best move.
Results
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Next-best-move technology helps users without prior knowledge of their needs.
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Gained notoriety and use without concerted marketing.
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More than 2,000 users have logged more than 10,000 sessions averaging six minutes.
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Achieved Five Star rating in the App Store.